nanogui: nano-x and portrait mode
Subject:
Re: [nanogui] nano-x and portrait mode
From:
tj ####@####.####
Date:
27 Apr 2004 06:45:59 +0100
Message-Id: <408DF385.5040404@comcast.net>
This didn't fix it, it actually had no effect. The thing is the display
is not in portrait mode. The 640 is still x while 480 is still y. The
pointer input wants to be in portrait mode while the screen is not. How
do you put it in portrait mode? It seems to have changed from specifing
it in the config file like the old elj article's state.
tj
Greg Haerr wrote:
>: I compiled nano-x/nanwm for a linux-arm and when I start them the
>: touchpad and pointer are 90 degrees out with each other. Move right.
>: cursor goes down, move left, cursor goes up, move up, cursor moves
>: right, moves down and the cursor moves left.
>
>Take a look at engine/devmouse.c. It sounds like you probably
>need to #define FLIP_MOUSE_IN_PORTRAIT_MODE 0.
>
>Regards,
>
>Greg
>
>
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