nanogui: flnx - without client/server model


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Subject: flnx - without client/server model
From: Alleyn Bowen ####@####.####
Date: 24 Nov 2004 11:27:41 +0000
Message-Id: <20041124112711.88125.qmail@web60201.mail.yahoo.com>

I've been developing an application with the microwindows api (win32 api style) - and would like to start using the flnx widgets. I have found the nano-x client/server model to be a bit slow, even after I set the link app into server option. Is it possible to use flnx directly with then engine layer (ie all the Gd calls) instead of the Gr calls?
 
I am also interested in adding the flnx functionality to my existing code (which uses the win32 api). Is this possible?
 
Thanks
Alleyn Bowen


		
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