nanogui: devpoly.c and EDGEPOLYFILL
Subject:
devpoly.c and EDGEPOLYFILL
From:
Steven Scholz ####@####.####
Date:
14 Dec 2004 09:47:41 +0000
Message-Id: <41BEB6B8.4090306@imc-berlin.de>
Hi there,
The comments in engine/devpoly.c states
* EDGEPOLYFILL fills concave polygons, but outlines don't
* exactly match up. Can use floating point, if set in device.h.
My questions are:
1.) Why "outlines don't exactly match up"?
2.) Why is that not fixed? Is it trivial?
3.) Would there be a big tradeoff in _not_ using floating point?
Thanks!
--
Steven Scholz