nanogui: pk-0.9.1


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Subject: RE: pk-0.9.1
From: "Darran D. Rimron" ####@####.####
Date: 8 Oct 1999 18:15:17 -0000
Message-Id: <NCBBLCEDENCINNMFNPBCIEGADCAA.darran@getreal.co.uk>

> -----Original Message-----
.
> I plan on doing this for a win32 port (yes, lets run win32 on
> win32... ;-)

Fscking Bloody Microsoft 128meg for the DX7SDK - I wrote a simple
640x480 (windowed and fullscreen) DirectDraw app that supports ReadPixel
and WritePixel, how I make that compile into the rest I'm yet to work
out (VC++5) But I'll throw you a zip when it pretends to be a video
driver.  What do you need to recode mid-level to get Wins32 running?
Anything I can pass to my other coder bloke?

	-Darran


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