nanogui: How can i rotate the image using NanoX
Subject:
Re: [nanogui] How can i rotate the image using NanoX
From:
"Greg Haerr" ####@####.####
Date:
28 Sep 2005 19:52:56 +0100
Message-Id: <08fc01c5c45d$065fa020$0300a8c0@RDP>
: Now i have confused about the image animation... that is how can i rotate
the image in NanoX...Is there any special functions available in NanoX for
Image Animation....
:
: I want to rotate the image file in different angles....
Microwindows engine doesn't by default rotate any images.
However, I had to rotate animated screen images in order
to the the first Doom port to Nano-X to work, since it needed
to run in portrait mode (directly to framebuffer). So, if you
pull down the nxdoom src on the Microwindows ftp site,
you will find this (nasty) image rotation code in the i_video.c
file in that package. It only performs a 90 degree rotation.
Good luck, if you build rotation code for other image bits per
pixel, please send it my way (since its so hard to get this right)
Regards,
Greg