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Subject:
nano-X and OpenGL?
From: "Martin Schuppius" ####@####.#### Date: 5 May 2006 12:52:45 +0100 Message-Id: <9CF88C498727EE4088321F97F3F959B0022D2304@GOT-EX2.semcon.se> Hi ! I was wondering if anyone is running OpenGl using Nano-X. I saw that there is an OpenGL version called TinyGL which apparently should work with nano-X. Is that a recommendable variant? And do you have any other experience or suggestions with other OpenGL versions? Maybe I should add that I am working with an ARM9 processor under Linux. regards Martin | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Subject:
Re: [nanogui] nano-X and OpenGL?
From: "Greg Haerr" ####@####.#### Date: 6 May 2006 19:58:41 +0100 Message-Id: <0ad001c6713e$e7fe1fa0$6401a8c0@winXP> : I saw that there is an OpenGL version called TinyGL which apparently should work with nano-X. Is that a recommendable variant? And do you have any other experience or suggestions with other OpenGL versions? The TinyGL nano-X port was done some time ago, I'm not aware of actual OpenGL support. If you're familiar with OpenGL, I'd start with TinyGL and see how well it works. Regards, Greg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Subject:
Re: nano-X and OpenGL?
From: "Vignesh J.S" ####@####.#### Date: 17 May 2006 12:25:56 +0100 Message-Id: <a46e12c80605170425k4b253826tea772b21e6eb7c81@mail.gmail.com> Hi, I am now trying to develop the OpenGL ES (Embedded subset) API using Nano-X as my windowing platform. I could not find any other version which currently renders over Nano-X. On 07/05/06, Greg Haerr ####@####.#### wrote: > : I saw that > there is an OpenGL version called TinyGL which apparently should work > with nano-X. Is that a recommendable variant? And do you have any other > experience or suggestions with other OpenGL versions? > > The TinyGL nano-X port was done some time ago, I'm not aware > of actual OpenGL support. If you're familiar with OpenGL, I'd > start with TinyGL and see how well it works. > > Regards, > > Greg > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: ####@####.#### > For additional commands, e-mail: ####@####.#### > > -- A chain is only as strong as its weakest link - Anonymous | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Subject:
Re: [nanogui] Re: nano-X and OpenGL?
From: "Greg Haerr" ####@####.#### Date: 17 May 2006 17:33:48 +0100 Message-Id: <07d601c679cf$998af610$0300a8c0@RDP> > I am now trying to develop the OpenGL ES (Embedded subset) API using Nano-X as my windowing platform. I could not find any other version which currently renders over Nano-X. Let me know if you need help, I'll try to point you in the right direction. I noticed you'd asked about viewports before; you might consider having a wrapper function around the Nano-X drawing functions, or at least around the coordinates passed, to ease the porting effort. Otherwise, we might add a viewport "offset" mechanism internally. If OpenGL ES has a low-level X11 port, things should be substantially easier. Regards, Greg On 07/05/06, Greg Haerr ####@####.#### wrote: > : I saw that > there is an OpenGL version called TinyGL which apparently should work > with nano-X. Is that a recommendable variant? And do you have any other > experience or suggestions with other OpenGL versions? > > The TinyGL nano-X port was done some time ago, I'm not aware > of actual OpenGL support. If you're familiar with OpenGL, I'd > start with TinyGL and see how well it works. > > Regards, > > Greg > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: ####@####.#### > For additional commands, e-mail: ####@####.#### > > -- A chain is only as strong as its weakest link - Anonymous --------------------------------------------------------------------- To unsubscribe, e-mail: ####@####.#### For additional commands, e-mail: ####@####.#### | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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