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Subject:
Anti-Aliasing
From: "webpal" ####@####.#### Date: 19 Jul 2006 21:48:40 +0100 Message-Id: <000f01c6ab74$acc8e1c0$2103a8c0@JUSTDAVE> I have an application running on a slow processor. Using a truetype font the display takes a long time to render text. I have compiled the font into nano-x, but now the anti-aliasing doesn't work. Is there some solution to this? thanks dave | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Subject:
Re: [nanogui] Anti-Aliasing
From: "Greg Haerr" ####@####.#### Date: 9 Aug 2006 04:41:12 +0100 Message-Id: <052401c6bb65$9e6e7d50$6401a8c0@winXP> > I have an application running on a slow processor. Using a truetype font the display takes a long time to render text. I have compiled the font into nano-x, but now the anti-aliasing doesn't work. Is there some solution to this? The anti-aliasing code, currently only in the truetype font subdriver, requires an anti-alias bitmap for each character, which is not a single bit bitmap, but rather a shade of grey for each pixel. The internal font routines are single-bit only, so you'd need to create multi-bit images for each character, and modify the output routine for internal fonts. Regards, Greg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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