nanogui: Thread: Nano-X library size


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Subject: Nano-X library size
From: Junior ####@####.####
Date: 15 Jan 2008 03:41:55 -0000
Message-Id: <4FC8438E73A.000008CEejr@inbox.com>

Hi,
I was wondering - maybe others have - why the nanox library is so large?
With the basic config options the libnanoX.so is >= 6M bytes which is pretty large compared to other gui library (well.. for embedded devices I mean :) ).
By the way, that's the stripped library and I'm using uClibc.

Has anyone got it smaller or at least half the size? I

Thanks,
--Jr
Subject: Re: [nanogui] Nano-X library size
From: Daniel ####@####.####
Date: 15 Jan 2008 08:47:10 -0000
Message-Id: <478C7309.9000007@displayonline.se>

Mine is 129K on host (i386).

Junior wrote:
> Hi,
> I was wondering - maybe others have - why the nanox library is so large?
> With the basic config options the libnanoX.so is >= 6M bytes which is pretty large compared to other gui library (well.. for embedded devices I mean :) ).
> By the way, that's the stripped library and I'm using uClibc.
>
> Has anyone got it smaller or at least half the size? I
>
> Thanks,
> --Jr
>
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> To unsubscribe, e-mail: ####@####.####
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>   
Subject: Re: [nanogui] Nano-X library size
From: Junior ####@####.####
Date: 15 Jan 2008 14:26:23 -0000
Message-Id: <556A4AD673E.0000018Aejr@inbox.com>

> -----Original Message-----
> From: ####@####.####
> Sent: Tue, 15 Jan 2008 09:47:05 +0100
> To: ####@####.####
> Subject: Re: [nanogui] Nano-X library size
> 
> Mine is 129K on host (i386).
> 

What!? I'm on an ARM target and I would expect it to be pretty close to yours
or even much smaller.
What could account for the difference? Does anyone have any ideas?




> Junior wrote:
>> Hi,
>> I was wondering - maybe others have - why the nanox library is so large?
>> With the basic config options the libnanoX.so is >= 6M bytes which is
>> pretty large compared to other gui library (well.. for embedded devices
>> I mean :) ).
>> By the way, that's the stripped library and I'm using uClibc.
>> 
>> Has anyone got it smaller or at least half the size? I
>> 
>> Thanks,
>> --Jr
>> 
>> ---------------------------------------------------------------------
>> To unsubscribe, e-mail: ####@####.####
>> For additional commands, e-mail: ####@####.####
>> 
>> 
> 
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: ####@####.####
> For additional commands, e-mail: ####@####.####
Subject: RE: [nanogui] Nano-X library size
From: "Allen Yang" ####@####.####
Date: 15 Jan 2008 14:39:16 -0000
Message-Id: <33B07717EB1E594F934D63BE3BDA5A3FE54E54@itexch01.nucomm.local>

I disabled the demos when I compiled the package. The size is about half of your 6M. I'm running on a coldfire target. I'm also using freetype fonts which take more space. If you don't use freetype, the size can be even smaller.

I guess "129K on host (i386)" doesn't count the shared library size.

Anyone has more comments?

Regards,

Allen Yang


-----Original Message-----
From: Junior ####@####.#### 
Sent: Tuesday, January 15, 2008 9:26 AM
To: Daniel Nyström
Cc: ####@####.####
Subject: Re: [nanogui] Nano-X library size

> -----Original Message-----
> From: ####@####.####
> Sent: Tue, 15 Jan 2008 09:47:05 +0100
> To: ####@####.####
> Subject: Re: [nanogui] Nano-X library size
> 
> Mine is 129K on host (i386).
> 

What!? I'm on an ARM target and I would expect it to be pretty close to yours
or even much smaller.
What could account for the difference? Does anyone have any ideas?




> Junior wrote:
>> Hi,
>> I was wondering - maybe others have - why the nanox library is so large?
>> With the basic config options the libnanoX.so is >= 6M bytes which is
>> pretty large compared to other gui library (well.. for embedded devices
>> I mean :) ).
>> By the way, that's the stripped library and I'm using uClibc.
>> 
>> Has anyone got it smaller or at least half the size? I
>> 
>> Thanks,
>> --Jr
>> 
>> ---------------------------------------------------------------------
>> To unsubscribe, e-mail: ####@####.####
>> For additional commands, e-mail: ####@####.####
>> 
>> 
> 
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: ####@####.####
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The information contained in this email and attachments to this email are the proprietary and confidential property 
of Nucomm, Inc.  The information is provided in strict confidence and shall not be reproduced, copied, or
used (partially or wholly) in any manner without prior, express written authorization of Nucomm, Inc.

Subject: Re: [nanogui] Nano-X library size
From: Yan Seiner ####@####.####
Date: 15 Jan 2008 14:44:16 -0000
Message-Id: <478CC6B7.60807@seiner.com>

Allen Yang wrote:
> I disabled the demos when I compiled the package. The size is about half of your 6M. I'm running on a coldfire target. I'm also using freetype fonts which take more space. If you don't use freetype, the size can be even smaller.
>
> I guess "129K on host (i386)" doesn't count the shared library size.
>
> Anyone has more comments?
>   

ISTR that on my arm9 target the size, including nano-X and the library, 
was about 300K.

I have no idea what you're building that would use 6M.  Qt is smaller 
than that!

--Yan

> Regards,
>
> Allen Yang
>
>
> -----Original Message-----
> From: Junior ####@####.#### 
> Sent: Tuesday, January 15, 2008 9:26 AM
> To: Daniel Nyström
> Cc: ####@####.####
> Subject: Re: [nanogui] Nano-X library size
>
>   
>> -----Original Message-----
>> From: ####@####.####
>> Sent: Tue, 15 Jan 2008 09:47:05 +0100
>> To: ####@####.####
>> Subject: Re: [nanogui] Nano-X library size
>>
>> Mine is 129K on host (i386).
>>
>>     
>
> What!? I'm on an ARM target and I would expect it to be pretty close to yours
> or even much smaller.
> What could account for the difference? Does anyone have any ideas?
>
>
>
>
>   
>> Junior wrote:
>>     
>>> Hi,
>>> I was wondering - maybe others have - why the nanox library is so large?
>>> With the basic config options the libnanoX.so is >= 6M bytes which is
>>> pretty large compared to other gui library (well.. for embedded devices
>>> I mean :) ).
>>> By the way, that's the stripped library and I'm using uClibc.
>>>
>>> Has anyone got it smaller or at least half the size? I
>>>
>>> Thanks,
>>> --Jr
>>>
>>> ---------------------------------------------------------------------
>>> To unsubscribe, e-mail: ####@####.####
>>> For additional commands, e-mail: ####@####.####
>>>
>>>
>>>       
>> ---------------------------------------------------------------------
>> To unsubscribe, e-mail: ####@####.####
>> For additional commands, e-mail: ####@####.####
>>     
>
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: ####@####.####
> For additional commands, e-mail: ####@####.####
>
>
>
>
>
>
> The information contained in this email and attachments to this email are the proprietary and confidential property 
> of Nucomm, Inc.  The information is provided in strict confidence and shall not be reproduced, copied, or
> used (partially or wholly) in any manner without prior, express written authorization of Nucomm, Inc.
>
>
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>   

Subject: Re: [nanogui] Nano-X library size
From: Junior ####@####.####
Date: 15 Jan 2008 14:58:33 -0000
Message-Id: <55B205FC558.000001D7ejr@inbox.com>

I could remember it being around 300K but it caught my attention yesterday as very unusual.
I have no debugging enabled. Infact below is my config file.
I also have no demos and I tried without a few of the libraries, just fnt support. 
The font files are about 128K. I'm doing what I've always done unless I edit something
I forgot about. I'm building in scratchbox but I've always done that so I don't think that should
matter.

I left off the mouse driver and below...

####################################################################
ARCH                     = LINUX-NATIVE
BIGENDIAN                = N
NATIVETOOLSPREFIX        =
ARMTOOLSPREFIX           = arm-linux-
MIPSTOOLSPREFIX          = mipsel-linux-
POWERPCTOOLSPREFIX       = powerpc-linux-
SHTOOLSPREFIX            = sh-linux-gnu
RTEMSTOOLSPREFIX         = i386-rtemself-

####################################################################
#
# Compiling options
#
####################################################################
OPTIMIZE                 = Y
DEBUG                    = N
VERBOSE                  = N
THREADSAFE               = Y
GPROF                    = N

####################################################################
#
# Libraries to build: microwin, nano-X, nanowidget, object frameworks
#
####################################################################
MICROWIN                 = N
NANOX                    = Y
SHAREDLIBS               = Y
OBJFRAMEWORK             = N


####################################################################
#
# Demos to build
#MICROWINDEMO             = N
NANOXDEMO                = N

####################################################################
#
# Applications to build
#
####################################################################
NANOWM                   = N

####################################################################
#
# The pixeltype of the native hardware or underlying graphics library.
# This definition defines the PIXELVAL to be 32, 16 or 8 bits wide.
# If using Linux framebuffer, set to MWPF_TRUECOLOR0888, and use fbset.
# It also enables GdArea/GrArea for this particular pixel packing format.
#
# define MWPF_PALETTE       /* pixel is packed 8 bits 1, 4 or 8 pal index*/
# define MWPF_TRUECOLOR8888 /* pixel is packed 32 bits 8/8/8/8 truecolor w/alpha*/
# define MWPF_TRUECOLOR0888 /* pixel is packed 32 bits 8/8/8 truecolor*/
# define MWPF_TRUECOLOR888  /* pixel is packed 24 bits 8/8/8 truecolor*/
# define MWPF_TRUECOLOR565  /* pixel is packed 16 bits 5/6/5 truecolor*/
# define MWPF_TRUECOLOR555  /* pixel is packed 16 bits 5/5/5 truecolor*/
# define MWPF_TRUECOLOR332  /* pixel is packed 8 bits 3/3/2 truecolor*/
#
####################################################################
SCREEN_PIXTYPE           = MWPF_TRUECOLOR555

####################################################################
#
# NanoX: Put Y to the following line to link the nano-X application
# with the server.  This is required for ELKS, if no network is present,
# or for speed or debugging.  This affects the nano-X server only.
#
####################################################################
LINK_APP_INTO_SERVER     = Y

####################################################################
# Shared memory support for Nano-X client/server protocol speedup
####################################################################
HAVE_SHAREDMEM_SUPPORT   = Y

####################################################################
#
# File I/O support
# Supporting either below drags in libc stdio, which may not be wanted
#
####################################################################
HAVE_FILEIO              = Y

####################################################################
# BMP, GIF reading support
####################################################################
HAVE_BMP_SUPPORT         = Y
HAVE_GIF_SUPPORT         = N
HAVE_PNM_SUPPORT         = N
HAVE_XPM_SUPPORT         = N

####################################################################
# JPEG support through a customize  jpeg decoder
####################################################################
HAVE_CJPEG_SUPPORT       = N
INCCJPEG                 = /include

####################################################################
# JPEG support through libjpeg, see README.txt in contrib/jpeg
####################################################################
HAVE_JPEG_SUPPORT        = Y
INCJPEG                  = /include
LIBJPEG                  = /lib/libjpeg.so

####################################################################
# PNG support via libpng and libz
####################################################################
HAVE_PNG_SUPPORT         = N
INCPNG                   = .
LIBPNG                   = /usr/lib/libpng.a
INCZ                     = .
LIBZ                     = /lib/libz.a

####################################################################
# TIFF support through libtiff
####################################################################
HAVE_TIFF_SUPPORT        = N
INCTIFF                  = .
LIBTIFF                  = /usr/lib/libtiff.a

####################################################################
# TSLIB support through libts,
####################################################################
HAVE_TSLIB_SUPPORT       = Y
INCTS                    = /include
LIBTS                    = /lib/libts.so

####################################################################
# native .fnt loadable font support
####################################################################
HAVE_FNT_SUPPORT         = Y
HAVE_FNTGZ_SUPPORT       = Y
FNT_FONT_DIR             = "/fonts/bdf"

####################################################################
# T1 adobe type1 font support thru t1lib
####################################################################
HAVE_T1LIB_SUPPORT       = N
INCT1LIB                 = /include
LIBT1LIB                 = /lib/libt1.so

####################################################################
# TrueType font support thru FreeType 1.x
####################################################################
HAVE_FREETYPE_SUPPORT    = N
INCFTLIB                 = /include/freetype1
LIBFTLIB                 = /lib/libttf.so
FREETYPE_FONT_DIR        = "/fonts/truetype"
# might want to change this to /etc/fonts/truetype
####################################################################
# Support for many kinds of font thru FreeType 2.x
# Must also set FREETYPE_FONT_DIR in the Freetype 1.x section
####################################################################
HAVE_FREETYPE_2_SUPPORT  = N
INCFT2LIB                = /include/freetype2
LIBFT2LIB                = /lib/libfreetype.so

####################################################################
# PCF font support
# Selecting HAVE_PCFGZ_SUPPORT will allow you to directly read
# .pcf.gz files, but it will add libz to the size of the server
####################################################################
HAVE_PCF_SUPPORT         = Y
HAVE_PCFGZ_SUPPORT       = Y
PCF_FONT_DIR             = "/fonts/pcf"

####################################################################
# Chinese Han Zi Ku loadable font support
####################################################################
HAVE_HZK_SUPPORT         = N
HZK_FONT_DIR             = "fonts/chinese"

####################################################################
# Chinese BIG5 compiled in font support (big5font.c)
####################################################################
HAVE_BIG5_SUPPORT        = N
####################################################################
# Chinese GB2312 compiled in font support (gb2312font.c)
####################################################################
HAVE_GB2312_SUPPORT      = N

####################################################################
# Japanese JISX0213 compiled in font support (jisx0213-12x12.c)
####################################################################
HAVE_JISX0213_SUPPORT    = N

####################################################################
# Korean HANGUL font support (jo16x16.c)
####################################################################
HAVE_KSC5601_SUPPORT     = N

####################################################################
# Japanese EUC-JP support using loadable MGL font
####################################################################
HAVE_EUCJP_SUPPORT       = N
EUCJP_FONT_DIR           = "fonts/japanese"

####################################################################
# Fribidi and shape/joining support for right to left rendering
####################################################################
HAVE_FRIBIDI_SUPPORT     = N
HAVE_SHAPEJOINING_SUPPORT = N
INCFRIBIDI               = $(TOP)/../../../include
LIBFRIBIDI               = $(TOP)/../../../lib/libfribidi.a

####################################################################
# Generate screen driver interface only with no fonts or clipping
####################################################################
NOFONTSORCLIPPING        = N

####################################################################
#
# Window move algorithms for Microwindows
# Change for tradeoff between cpu speed and looks
# ERASEMOVE repaints only backgrounds while window dragging, quicker.
# Otherwise an XOR redraw is used for window moves only after button up,
# quickest (should set for ELKS)
# UPDATEREGIONS paints in update clipping region only for better look and feel
#
####################################################################
ERASEMOVE                = N
UPDATEREGIONS            = N

####################################################################
#
# Link with Gray Palette (valid only for 4bpp modes)
#
####################################################################
GRAYPALETTE              = N
####################################################################
#
# If the platform is running UNIX, Linux or RTEMS...
#
####################################################################
ifneq ($(ARCH), ELKS)

# X Window screen, mouse and kbd drivers
X11                      = N

ifeq ($(X11), Y)
# startup screen width, height, (depth for palette mode only)
SCREEN_WIDTH             = 640
SCREEN_HEIGHT            = 480
SCREEN_DEPTH             = 4

# You may want to turn this on for XFree86 4.x or if your backing store
# isn't functioning properly
USE_EXPOSURE         = Y

else

# framebuffer screen driver (linear and/or vga 4 planes)
# set VTSWITCH to include virtual terminal switch code
# set FBREVERSE to reverse bit orders in 1,2,4 bpp
# set FBVGA=N for all systems without VGA hardware (for MIPS must=N)
FRAMEBUFFER              = Y
FBVGA                    = N
VTSWITCH                 = Y
FBREVERSE                = N
BGRPIXELFORMAT           = Y

# set HAVETEXTMODE=Y for systems that can switch between text & graphics.
# On a graphics-only embedded system, such as Osprey and Embedded
# Planet boards, set HAVETEXTMODE=N
HAVETEXTMODE             = Y

# svgalib screen driver
VGALIB                   = N

# direct VGA hardware access screen driver
HWVGA                    = N








 


> -----Original Message-----
> From: ####@####.####
> Sent: Tue, 15 Jan 2008 06:44:07 -0800
> To: ####@####.####
> Subject: Re: [nanogui] Nano-X library size
> 
> Allen Yang wrote:
>> I disabled the demos when I compiled the package. The size is about half
>> of your 6M. I'm running on a coldfire target. I'm also using freetype
>> fonts which take more space. If you don't use freetype, the size can be
>> even smaller.
>> 
>> I guess "129K on host (i386)" doesn't count the shared library size.
>> 
>> Anyone has more comments?
>> 
> 
> ISTR that on my arm9 target the size, including nano-X and the library,
> was about 300K.
> 
> I have no idea what you're building that would use 6M.  Qt is smaller
> than that!
> 
> --Yan
> 
>> Regards,
>> 
>> Allen Yang
>> 
>> 
>> -----Original Message-----
>> From: Junior ####@####.####
>> Sent: Tuesday, January 15, 2008 9:26 AM
>> To: Daniel Nyström
>> Cc: ####@####.####
>> Subject: Re: [nanogui] Nano-X library size
>> 
>> 
>>> -----Original Message-----
>>> From: ####@####.####
>>> Sent: Tue, 15 Jan 2008 09:47:05 +0100
>>> To: ####@####.####
>>> Subject: Re: [nanogui] Nano-X library size
>>> 
>>> Mine is 129K on host (i386).
>>> 
>>> 
>> 
>> What!? I'm on an ARM target and I would expect it to be pretty close to
>> yours
>> or even much smaller.
>> What could account for the difference? Does anyone have any ideas?
>> 
>> 
>> 
>> 
>> 
>>> Junior wrote:
>>> 
>>>> Hi,
>>>> I was wondering - maybe others have - why the nanox library is so
>>>> large?
>>>> With the basic config options the libnanoX.so is >= 6M bytes which is
>>>> pretty large compared to other gui library (well.. for embedded
>>>> devices
>>>> I mean :) ).
>>>> By the way, that's the stripped library and I'm using uClibc.
>>>> 
>>>> Has anyone got it smaller or at least half the size? I
>>>> 
>>>> Thanks,
>>>> --Jr
>>>> 
>>>> ---------------------------------------------------------------------
>>>> To unsubscribe, e-mail: ####@####.####
>>>> For additional commands, e-mail: ####@####.####
>>>> 
>>>> 
>>>> 
>>> ---------------------------------------------------------------------
>>> To unsubscribe, e-mail: ####@####.####
>>> For additional commands, e-mail: ####@####.####
>>> 
>> 
>> ---------------------------------------------------------------------
>> To unsubscribe, e-mail: ####@####.####
>> For additional commands, e-mail: ####@####.####
>> 
>> 
>> 
>> 
>> 
>> 
>> The information contained in this email and attachments to this email
>> are the proprietary and confidential property
>> of Nucomm, Inc.  The information is provided in strict confidence and
>> shall not be reproduced, copied, or
>> used (partially or wholly) in any manner without prior, express written
>> authorization of Nucomm, Inc.
>> 
>> 
>> ---------------------------------------------------------------------
>> To unsubscribe, e-mail: ####@####.####
>> For additional commands, e-mail: ####@####.####
>> 
>> 
>> !DSPAM:478cc60a99311188010046!
>> 
>> 
> 
> 
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: ####@####.####
> For additional commands, e-mail: ####@####.####

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Subject: Re: [nanogui] Nano-X library size
From: Junior ####@####.####
Date: 15 Jan 2008 15:19:25 -0000
Message-Id: <55E0E3F421A.0000021Aejr@inbox.com>

I think I know what it is. 
I think it changed when I link the app in the server by LINK_APP_INTO_SERVER although
that really doesn't account for the mass increase but I think that's what I did different.

Any thoughts?


> -----Original Message-----
> From: ####@####.####
> Sent: Tue, 15 Jan 2008 06:58:11 -0800
> To: ####@####.#### ####@####.####
> Subject: Re: [nanogui] Nano-X library size
> 
> I could remember it being around 300K but it caught my attention
> yesterday as very unusual.
> I have no debugging enabled. Infact below is my config file.
> I also have no demos and I tried without a few of the libraries, just fnt
> support.
> The font files are about 128K. I'm doing what I've always done unless I
> edit something
> I forgot about. I'm building in scratchbox but I've always done that so I
> don't think that should
> matter.
> 
> I left off the mouse driver and below...
> 
> ####################################################################
> ARCH                     = LINUX-NATIVE
> BIGENDIAN                = N
> NATIVETOOLSPREFIX        =
> ARMTOOLSPREFIX           = arm-linux-
> MIPSTOOLSPREFIX          = mipsel-linux-
> POWERPCTOOLSPREFIX       = powerpc-linux-
> SHTOOLSPREFIX            = sh-linux-gnu
> RTEMSTOOLSPREFIX         = i386-rtemself-
> 
> ####################################################################
> #
> # Compiling options
> #
> ####################################################################
> OPTIMIZE                 = Y
> DEBUG                    = N
> VERBOSE                  = N
> THREADSAFE               = Y
> GPROF                    = N
> 
> ####################################################################
> #
> # Libraries to build: microwin, nano-X, nanowidget, object frameworks
> #
> ####################################################################
> MICROWIN                 = N
> NANOX                    = Y
> SHAREDLIBS               = Y
> OBJFRAMEWORK             = N
> 
> 
> ####################################################################
> #
> # Demos to build
> #MICROWINDEMO             = N
> NANOXDEMO                = N
> 
> ####################################################################
> #
> # Applications to build
> #
> ####################################################################
> NANOWM                   = N
> 
> ####################################################################
> #
> # The pixeltype of the native hardware or underlying graphics library.
> # This definition defines the PIXELVAL to be 32, 16 or 8 bits wide.
> # If using Linux framebuffer, set to MWPF_TRUECOLOR0888, and use fbset.
> # It also enables GdArea/GrArea for this particular pixel packing format.
> #
> # define MWPF_PALETTE       /* pixel is packed 8 bits 1, 4 or 8 pal
> index*/
> # define MWPF_TRUECOLOR8888 /* pixel is packed 32 bits 8/8/8/8 truecolor
> w/alpha*/
> # define MWPF_TRUECOLOR0888 /* pixel is packed 32 bits 8/8/8 truecolor*/
> # define MWPF_TRUECOLOR888  /* pixel is packed 24 bits 8/8/8 truecolor*/
> # define MWPF_TRUECOLOR565  /* pixel is packed 16 bits 5/6/5 truecolor*/
> # define MWPF_TRUECOLOR555  /* pixel is packed 16 bits 5/5/5 truecolor*/
> # define MWPF_TRUECOLOR332  /* pixel is packed 8 bits 3/3/2 truecolor*/
> #
> ####################################################################
> SCREEN_PIXTYPE           = MWPF_TRUECOLOR555
> 
> ####################################################################
> #
> # NanoX: Put Y to the following line to link the nano-X application
> # with the server.  This is required for ELKS, if no network is present,
> # or for speed or debugging.  This affects the nano-X server only.
> #
> ####################################################################
> LINK_APP_INTO_SERVER     = Y
> 
> ####################################################################
> # Shared memory support for Nano-X client/server protocol speedup
> ####################################################################
> HAVE_SHAREDMEM_SUPPORT   = Y
> 
> ####################################################################
> #
> # File I/O support
> # Supporting either below drags in libc stdio, which may not be wanted
> #
> ####################################################################
> HAVE_FILEIO              = Y
> 
> ####################################################################
> # BMP, GIF reading support
> ####################################################################
> HAVE_BMP_SUPPORT         = Y
> HAVE_GIF_SUPPORT         = N
> HAVE_PNM_SUPPORT         = N
> HAVE_XPM_SUPPORT         = N
> 
> ####################################################################
> # JPEG support through a customize  jpeg decoder
> ####################################################################
> HAVE_CJPEG_SUPPORT       = N
> INCCJPEG                 = /include
> 
> ####################################################################
> # JPEG support through libjpeg, see README.txt in contrib/jpeg
> ####################################################################
> HAVE_JPEG_SUPPORT        = Y
> INCJPEG                  = /include
> LIBJPEG                  = /lib/libjpeg.so
> 
> ####################################################################
> # PNG support via libpng and libz
> ####################################################################
> HAVE_PNG_SUPPORT         = N
> INCPNG                   = .
> LIBPNG                   = /usr/lib/libpng.a
> INCZ                     = .
> LIBZ                     = /lib/libz.a
> 
> ####################################################################
> # TIFF support through libtiff
> ####################################################################
> HAVE_TIFF_SUPPORT        = N
> INCTIFF                  = .
> LIBTIFF                  = /usr/lib/libtiff.a
> 
> ####################################################################
> # TSLIB support through libts,
> ####################################################################
> HAVE_TSLIB_SUPPORT       = Y
> INCTS                    = /include
> LIBTS                    = /lib/libts.so
> 
> ####################################################################
> # native .fnt loadable font support
> ####################################################################
> HAVE_FNT_SUPPORT         = Y
> HAVE_FNTGZ_SUPPORT       = Y
> FNT_FONT_DIR             = "/fonts/bdf"
> 
> ####################################################################
> # T1 adobe type1 font support thru t1lib
> ####################################################################
> HAVE_T1LIB_SUPPORT       = N
> INCT1LIB                 = /include
> LIBT1LIB                 = /lib/libt1.so
> 
> ####################################################################
> # TrueType font support thru FreeType 1.x
> ####################################################################
> HAVE_FREETYPE_SUPPORT    = N
> INCFTLIB                 = /include/freetype1
> LIBFTLIB                 = /lib/libttf.so
> FREETYPE_FONT_DIR        = "/fonts/truetype"
> # might want to change this to /etc/fonts/truetype
> ####################################################################
> # Support for many kinds of font thru FreeType 2.x
> # Must also set FREETYPE_FONT_DIR in the Freetype 1.x section
> ####################################################################
> HAVE_FREETYPE_2_SUPPORT  = N
> INCFT2LIB                = /include/freetype2
> LIBFT2LIB                = /lib/libfreetype.so
> 
> ####################################################################
> # PCF font support
> # Selecting HAVE_PCFGZ_SUPPORT will allow you to directly read
> # .pcf.gz files, but it will add libz to the size of the server
> ####################################################################
> HAVE_PCF_SUPPORT         = Y
> HAVE_PCFGZ_SUPPORT       = Y
> PCF_FONT_DIR             = "/fonts/pcf"
> 
> ####################################################################
> # Chinese Han Zi Ku loadable font support
> ####################################################################
> HAVE_HZK_SUPPORT         = N
> HZK_FONT_DIR             = "fonts/chinese"
> 
> ####################################################################
> # Chinese BIG5 compiled in font support (big5font.c)
> ####################################################################
> HAVE_BIG5_SUPPORT        = N
> ####################################################################
> # Chinese GB2312 compiled in font support (gb2312font.c)
> ####################################################################
> HAVE_GB2312_SUPPORT      = N
> 
> ####################################################################
> # Japanese JISX0213 compiled in font support (jisx0213-12x12.c)
> ####################################################################
> HAVE_JISX0213_SUPPORT    = N
> 
> ####################################################################
> # Korean HANGUL font support (jo16x16.c)
> ####################################################################
> HAVE_KSC5601_SUPPORT     = N
> 
> ####################################################################
> # Japanese EUC-JP support using loadable MGL font
> ####################################################################
> HAVE_EUCJP_SUPPORT       = N
> EUCJP_FONT_DIR           = "fonts/japanese"
> 
> ####################################################################
> # Fribidi and shape/joining support for right to left rendering
> ####################################################################
> HAVE_FRIBIDI_SUPPORT     = N
> HAVE_SHAPEJOINING_SUPPORT = N
> INCFRIBIDI               = $(TOP)/../../../include
> LIBFRIBIDI               = $(TOP)/../../../lib/libfribidi.a
> 
> ####################################################################
> # Generate screen driver interface only with no fonts or clipping
> ####################################################################
> NOFONTSORCLIPPING        = N
> 
> ####################################################################
> #
> # Window move algorithms for Microwindows
> # Change for tradeoff between cpu speed and looks
> # ERASEMOVE repaints only backgrounds while window dragging, quicker.
> # Otherwise an XOR redraw is used for window moves only after button up,
> # quickest (should set for ELKS)
> # UPDATEREGIONS paints in update clipping region only for better look and
> feel
> #
> ####################################################################
> ERASEMOVE                = N
> UPDATEREGIONS            = N
> 
> ####################################################################
> #
> # Link with Gray Palette (valid only for 4bpp modes)
> #
> ####################################################################
> GRAYPALETTE              = N
> ####################################################################
> #
> # If the platform is running UNIX, Linux or RTEMS...
> #
> ####################################################################
> ifneq ($(ARCH), ELKS)
> 
> # X Window screen, mouse and kbd drivers
> X11                      = N
> 
> ifeq ($(X11), Y)
> # startup screen width, height, (depth for palette mode only)
> SCREEN_WIDTH             = 640
> SCREEN_HEIGHT            = 480
> SCREEN_DEPTH             = 4
> 
> # You may want to turn this on for XFree86 4.x or if your backing store
> # isn't functioning properly
> USE_EXPOSURE         = Y
> 
> else
> 
> # framebuffer screen driver (linear and/or vga 4 planes)
> # set VTSWITCH to include virtual terminal switch code
> # set FBREVERSE to reverse bit orders in 1,2,4 bpp
> # set FBVGA=N for all systems without VGA hardware (for MIPS must=N)
> FRAMEBUFFER              = Y
> FBVGA                    = N
> VTSWITCH                 = Y
> FBREVERSE                = N
> BGRPIXELFORMAT           = Y
> 
> # set HAVETEXTMODE=Y for systems that can switch between text & graphics.
> # On a graphics-only embedded system, such as Osprey and Embedded
> # Planet boards, set HAVETEXTMODE=N
> HAVETEXTMODE             = Y
> 
> # svgalib screen driver
> VGALIB                   = N
> 
> # direct VGA hardware access screen driver
> HWVGA                    = N
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
>> -----Original Message-----
>> From: ####@####.####
>> Sent: Tue, 15 Jan 2008 06:44:07 -0800
>> To: ####@####.####
>> Subject: Re: [nanogui] Nano-X library size
>> 
>> Allen Yang wrote:
>>> I disabled the demos when I compiled the package. The size is about
>>> half
>>> of your 6M. I'm running on a coldfire target. I'm also using freetype
>>> fonts which take more space. If you don't use freetype, the size can be
>>> even smaller.
>>> 
>>> I guess "129K on host (i386)" doesn't count the shared library size.
>>> 
>>> Anyone has more comments?
>>> 
>> 
>> ISTR that on my arm9 target the size, including nano-X and the library,
>> was about 300K.
>> 
>> I have no idea what you're building that would use 6M.  Qt is smaller
>> than that!
>> 
>> --Yan
>> 
>>> Regards,
>>> 
>>> Allen Yang
>>> 
>>> 
>>> -----Original Message-----
>>> From: Junior ####@####.####
>>> Sent: Tuesday, January 15, 2008 9:26 AM
>>> To: Daniel Nyström
>>> Cc: ####@####.####
>>> Subject: Re: [nanogui] Nano-X library size
>>> 
>>> 
>>>> -----Original Message-----
>>>> From: ####@####.####
>>>> Sent: Tue, 15 Jan 2008 09:47:05 +0100
>>>> To: ####@####.####
>>>> Subject: Re: [nanogui] Nano-X library size
>>>> 
>>>> Mine is 129K on host (i386).
>>>> 
>>>> 
>>> 
>>> What!? I'm on an ARM target and I would expect it to be pretty close to
>>> yours
>>> or even much smaller.
>>> What could account for the difference? Does anyone have any ideas?
>>> 
>>> 
>>> 
>>> 
>>> 
>>>> Junior wrote:
>>>> 
>>>>> Hi,
>>>>> I was wondering - maybe others have - why the nanox library is so
>>>>> large?
>>>>> With the basic config options the libnanoX.so is >= 6M bytes which is
>>>>> pretty large compared to other gui library (well.. for embedded
>>>>> devices
>>>>> I mean :) ).
>>>>> By the way, that's the stripped library and I'm using uClibc.
>>>>> 
>>>>> Has anyone got it smaller or at least half the size? I
>>>>> 
>>>>> Thanks,
>>>>> --Jr
>>>>> 
>>>>> ---------------------------------------------------------------------
>>>>> To unsubscribe, e-mail: ####@####.####
>>>>> For additional commands, e-mail: ####@####.####
>>>>> 
>>>>> 
>>>>> 
>>>> ---------------------------------------------------------------------
>>>> To unsubscribe, e-mail: ####@####.####
>>>> For additional commands, e-mail: ####@####.####
>>>> 
>>> 
>>> ---------------------------------------------------------------------
>>> To unsubscribe, e-mail: ####@####.####
>>> For additional commands, e-mail: ####@####.####
>>> 
>>> 
>>> 
>>> 
>>> 
>>> 
>>> The information contained in this email and attachments to this email
>>> are the proprietary and confidential property
>>> of Nucomm, Inc.  The information is provided in strict confidence and
>>> shall not be reproduced, copied, or
>>> used (partially or wholly) in any manner without prior, express written
>>> authorization of Nucomm, Inc.
>>> 
>>> 
>>> ---------------------------------------------------------------------
>>> To unsubscribe, e-mail: ####@####.####
>>> For additional commands, e-mail: ####@####.####
>>> 
>>> 
>>> !DSPAM:478cc60a99311188010046!
>>> 
>>> 
>> 
>> 
>> ---------------------------------------------------------------------
>> To unsubscribe, e-mail: ####@####.####
>> For additional commands, e-mail: ####@####.####
> 
> ____________________________________________________________
> Receive Notifications of Incoming Messages
> Easily monitor multiple email accounts & access them with a click.
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Subject: Re: [nanogui] Nano-X library size
From: "Vladimir Ananiev" ####@####.####
Date: 15 Jan 2008 15:32:17 -0000
Message-Id: <ce55079f0801150732n601a25dhd4103326c15d6c91@mail.gmail.com>

Try check the *.o files sizes in the microwin/src/obj subdirectories.
There you can find out which part of your system is so huge..

2008/1/15, Junior ####@####.####
> I think I know what it is.
> I think it changed when I link the app in the server by LINK_APP_INTO_SERVER although
> that really doesn't account for the mass increase but I think that's what I did different.
>
> Any thoughts?
>
>
> > -----Original Message-----
> > From: ####@####.####
> > Sent: Tue, 15 Jan 2008 06:58:11 -0800
> > To: ####@####.#### ####@####.####
> > Subject: Re: [nanogui] Nano-X library size
> >
> > I could remember it being around 300K but it caught my attention
> > yesterday as very unusual.
> > I have no debugging enabled. Infact below is my config file.
> > I also have no demos and I tried without a few of the libraries, just fnt
> > support.
> > The font files are about 128K. I'm doing what I've always done unless I
> > edit something
> > I forgot about. I'm building in scratchbox but I've always done that so I
> > don't think that should
> > matter.
> >
> > I left off the mouse driver and below...
> >
> > ####################################################################
> > ARCH                     = LINUX-NATIVE
> > BIGENDIAN                = N
> > NATIVETOOLSPREFIX        =
> > ARMTOOLSPREFIX           = arm-linux-
> > MIPSTOOLSPREFIX          = mipsel-linux-
> > POWERPCTOOLSPREFIX       = powerpc-linux-
> > SHTOOLSPREFIX            = sh-linux-gnu
> > RTEMSTOOLSPREFIX         = i386-rtemself-
> >
> > ####################################################################
> > #
> > # Compiling options
> > #
> > ####################################################################
> > OPTIMIZE                 = Y
> > DEBUG                    = N
> > VERBOSE                  = N
> > THREADSAFE               = Y
> > GPROF                    = N
> >
> > ####################################################################
> > #
> > # Libraries to build: microwin, nano-X, nanowidget, object frameworks
> > #
> > ####################################################################
> > MICROWIN                 = N
> > NANOX                    = Y
> > SHAREDLIBS               = Y
> > OBJFRAMEWORK             = N
> >
> >
> > ####################################################################
> > #
> > # Demos to build
> > #MICROWINDEMO             = N
> > NANOXDEMO                = N
> >
> > ####################################################################
> > #
> > # Applications to build
> > #
> > ####################################################################
> > NANOWM                   = N
> >
> > ####################################################################
> > #
> > # The pixeltype of the native hardware or underlying graphics library.
> > # This definition defines the PIXELVAL to be 32, 16 or 8 bits wide.
> > # If using Linux framebuffer, set to MWPF_TRUECOLOR0888, and use fbset.
> > # It also enables GdArea/GrArea for this particular pixel packing format.
> > #
> > # define MWPF_PALETTE       /* pixel is packed 8 bits 1, 4 or 8 pal
> > index*/
> > # define MWPF_TRUECOLOR8888 /* pixel is packed 32 bits 8/8/8/8 truecolor
> > w/alpha*/
> > # define MWPF_TRUECOLOR0888 /* pixel is packed 32 bits 8/8/8 truecolor*/
> > # define MWPF_TRUECOLOR888  /* pixel is packed 24 bits 8/8/8 truecolor*/
> > # define MWPF_TRUECOLOR565  /* pixel is packed 16 bits 5/6/5 truecolor*/
> > # define MWPF_TRUECOLOR555  /* pixel is packed 16 bits 5/5/5 truecolor*/
> > # define MWPF_TRUECOLOR332  /* pixel is packed 8 bits 3/3/2 truecolor*/
> > #
> > ####################################################################
> > SCREEN_PIXTYPE           = MWPF_TRUECOLOR555
> >
> > ####################################################################
> > #
> > # NanoX: Put Y to the following line to link the nano-X application
> > # with the server.  This is required for ELKS, if no network is present,
> > # or for speed or debugging.  This affects the nano-X server only.
> > #
> > ####################################################################
> > LINK_APP_INTO_SERVER     = Y
> >
> > ####################################################################
> > # Shared memory support for Nano-X client/server protocol speedup
> > ####################################################################
> > HAVE_SHAREDMEM_SUPPORT   = Y
> >
> > ####################################################################
> > #
> > # File I/O support
> > # Supporting either below drags in libc stdio, which may not be wanted
> > #
> > ####################################################################
> > HAVE_FILEIO              = Y
> >
> > ####################################################################
> > # BMP, GIF reading support
> > ####################################################################
> > HAVE_BMP_SUPPORT         = Y
> > HAVE_GIF_SUPPORT         = N
> > HAVE_PNM_SUPPORT         = N
> > HAVE_XPM_SUPPORT         = N
> >
> > ####################################################################
> > # JPEG support through a customize  jpeg decoder
> > ####################################################################
> > HAVE_CJPEG_SUPPORT       = N
> > INCCJPEG                 = /include
> >
> > ####################################################################
> > # JPEG support through libjpeg, see README.txt in contrib/jpeg
> > ####################################################################
> > HAVE_JPEG_SUPPORT        = Y
> > INCJPEG                  = /include
> > LIBJPEG                  = /lib/libjpeg.so
> >
> > ####################################################################
> > # PNG support via libpng and libz
> > ####################################################################
> > HAVE_PNG_SUPPORT         = N
> > INCPNG                   = .
> > LIBPNG                   = /usr/lib/libpng.a
> > INCZ                     = .
> > LIBZ                     = /lib/libz.a
> >
> > ####################################################################
> > # TIFF support through libtiff
> > ####################################################################
> > HAVE_TIFF_SUPPORT        = N
> > INCTIFF                  = .
> > LIBTIFF                  = /usr/lib/libtiff.a
> >
> > ####################################################################
> > # TSLIB support through libts,
> > ####################################################################
> > HAVE_TSLIB_SUPPORT       = Y
> > INCTS                    = /include
> > LIBTS                    = /lib/libts.so
> >
> > ####################################################################
> > # native .fnt loadable font support
> > ####################################################################
> > HAVE_FNT_SUPPORT         = Y
> > HAVE_FNTGZ_SUPPORT       = Y
> > FNT_FONT_DIR             = "/fonts/bdf"
> >
> > ####################################################################
> > # T1 adobe type1 font support thru t1lib
> > ####################################################################
> > HAVE_T1LIB_SUPPORT       = N
> > INCT1LIB                 = /include
> > LIBT1LIB                 = /lib/libt1.so
> >
> > ####################################################################
> > # TrueType font support thru FreeType 1.x
> > ####################################################################
> > HAVE_FREETYPE_SUPPORT    = N
> > INCFTLIB                 = /include/freetype1
> > LIBFTLIB                 = /lib/libttf.so
> > FREETYPE_FONT_DIR        = "/fonts/truetype"
> > # might want to change this to /etc/fonts/truetype
> > ####################################################################
> > # Support for many kinds of font thru FreeType 2.x
> > # Must also set FREETYPE_FONT_DIR in the Freetype 1.x section
> > ####################################################################
> > HAVE_FREETYPE_2_SUPPORT  = N
> > INCFT2LIB                = /include/freetype2
> > LIBFT2LIB                = /lib/libfreetype.so
> >
> > ####################################################################
> > # PCF font support
> > # Selecting HAVE_PCFGZ_SUPPORT will allow you to directly read
> > # .pcf.gz files, but it will add libz to the size of the server
> > ####################################################################
> > HAVE_PCF_SUPPORT         = Y
> > HAVE_PCFGZ_SUPPORT       = Y
> > PCF_FONT_DIR             = "/fonts/pcf"
> >
> > ####################################################################
> > # Chinese Han Zi Ku loadable font support
> > ####################################################################
> > HAVE_HZK_SUPPORT         = N
> > HZK_FONT_DIR             = "fonts/chinese"
> >
> > ####################################################################
> > # Chinese BIG5 compiled in font support (big5font.c)
> > ####################################################################
> > HAVE_BIG5_SUPPORT        = N
> > ####################################################################
> > # Chinese GB2312 compiled in font support (gb2312font.c)
> > ####################################################################
> > HAVE_GB2312_SUPPORT      = N
> >
> > ####################################################################
> > # Japanese JISX0213 compiled in font support (jisx0213-12x12.c)
> > ####################################################################
> > HAVE_JISX0213_SUPPORT    = N
> >
> > ####################################################################
> > # Korean HANGUL font support (jo16x16.c)
> > ####################################################################
> > HAVE_KSC5601_SUPPORT     = N
> >
> > ####################################################################
> > # Japanese EUC-JP support using loadable MGL font
> > ####################################################################
> > HAVE_EUCJP_SUPPORT       = N
> > EUCJP_FONT_DIR           = "fonts/japanese"
> >
> > ####################################################################
> > # Fribidi and shape/joining support for right to left rendering
> > ####################################################################
> > HAVE_FRIBIDI_SUPPORT     = N
> > HAVE_SHAPEJOINING_SUPPORT = N
> > INCFRIBIDI               = $(TOP)/../../../include
> > LIBFRIBIDI               = $(TOP)/../../../lib/libfribidi.a
> >
> > ####################################################################
> > # Generate screen driver interface only with no fonts or clipping
> > ####################################################################
> > NOFONTSORCLIPPING        = N
> >
> > ####################################################################
> > #
> > # Window move algorithms for Microwindows
> > # Change for tradeoff between cpu speed and looks
> > # ERASEMOVE repaints only backgrounds while window dragging, quicker.
> > # Otherwise an XOR redraw is used for window moves only after button up,
> > # quickest (should set for ELKS)
> > # UPDATEREGIONS paints in update clipping region only for better look and
> > feel
> > #
> > ####################################################################
> > ERASEMOVE                = N
> > UPDATEREGIONS            = N
> >
> > ####################################################################
> > #
> > # Link with Gray Palette (valid only for 4bpp modes)
> > #
> > ####################################################################
> > GRAYPALETTE              = N
> > ####################################################################
> > #
> > # If the platform is running UNIX, Linux or RTEMS...
> > #
> > ####################################################################
> > ifneq ($(ARCH), ELKS)
> >
> > # X Window screen, mouse and kbd drivers
> > X11                      = N
> >
> > ifeq ($(X11), Y)
> > # startup screen width, height, (depth for palette mode only)
> > SCREEN_WIDTH             = 640
> > SCREEN_HEIGHT            = 480
> > SCREEN_DEPTH             = 4
> >
> > # You may want to turn this on for XFree86 4.x or if your backing store
> > # isn't functioning properly
> > USE_EXPOSURE         = Y
> >
> > else
> >
> > # framebuffer screen driver (linear and/or vga 4 planes)
> > # set VTSWITCH to include virtual terminal switch code
> > # set FBREVERSE to reverse bit orders in 1,2,4 bpp
> > # set FBVGA=N for all systems without VGA hardware (for MIPS must=N)
> > FRAMEBUFFER              = Y
> > FBVGA                    = N
> > VTSWITCH                 = Y
> > FBREVERSE                = N
> > BGRPIXELFORMAT           = Y
> >
> > # set HAVETEXTMODE=Y for systems that can switch between text & graphics.
> > # On a graphics-only embedded system, such as Osprey and Embedded
> > # Planet boards, set HAVETEXTMODE=N
> > HAVETEXTMODE             = Y
> >
> > # svgalib screen driver
> > VGALIB                   = N
> >
> > # direct VGA hardware access screen driver
> > HWVGA                    = N
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >> -----Original Message-----
> >> From: ####@####.####
> >> Sent: Tue, 15 Jan 2008 06:44:07 -0800
> >> To: ####@####.####
> >> Subject: Re: [nanogui] Nano-X library size
> >>
> >> Allen Yang wrote:
> >>> I disabled the demos when I compiled the package. The size is about
> >>> half
> >>> of your 6M. I'm running on a coldfire target. I'm also using freetype
> >>> fonts which take more space. If you don't use freetype, the size can be
> >>> even smaller.
> >>>
> >>> I guess "129K on host (i386)" doesn't count the shared library size.
> >>>
> >>> Anyone has more comments?
> >>>
> >>
> >> ISTR that on my arm9 target the size, including nano-X and the library,
> >> was about 300K.
> >>
> >> I have no idea what you're building that would use 6M.  Qt is smaller
> >> than that!
> >>
> >> --Yan
> >>
> >>> Regards,
> >>>
> >>> Allen Yang
> >>>
> >>>
> >>> -----Original Message-----
> >>> From: Junior ####@####.####
> >>> Sent: Tuesday, January 15, 2008 9:26 AM
> >>> To: Daniel Nyström
> >>> Cc: ####@####.####
> >>> Subject: Re: [nanogui] Nano-X library size
> >>>
> >>>
> >>>> -----Original Message-----
> >>>> From: ####@####.####
> >>>> Sent: Tue, 15 Jan 2008 09:47:05 +0100
> >>>> To: ####@####.####
> >>>> Subject: Re: [nanogui] Nano-X library size
> >>>>
> >>>> Mine is 129K on host (i386).
> >>>>
> >>>>
> >>>
> >>> What!? I'm on an ARM target and I would expect it to be pretty close to
> >>> yours
> >>> or even much smaller.
> >>> What could account for the difference? Does anyone have any ideas?
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>> Junior wrote:
> >>>>
> >>>>> Hi,
> >>>>> I was wondering - maybe others have - why the nanox library is so
> >>>>> large?
> >>>>> With the basic config options the libnanoX.so is >= 6M bytes which is
> >>>>> pretty large compared to other gui library (well.. for embedded
> >>>>> devices
> >>>>> I mean :) ).
> >>>>> By the way, that's the stripped library and I'm using uClibc.
> >>>>>
> >>>>> Has anyone got it smaller or at least half the size? I
> >>>>>
> >>>>> Thanks,
> >>>>> --Jr
> >>>>>
> >>>>> ---------------------------------------------------------------------
> >>>>> To unsubscribe, e-mail: ####@####.####
> >>>>> For additional commands, e-mail: ####@####.####
> >>>>>
> >>>>>
> >>>>>
> >>>> ---------------------------------------------------------------------
> >>>> To unsubscribe, e-mail: ####@####.####
> >>>> For additional commands, e-mail: ####@####.####
> >>>>
> >>>
> >>> ---------------------------------------------------------------------
> >>> To unsubscribe, e-mail: ####@####.####
> >>> For additional commands, e-mail: ####@####.####
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>> The information contained in this email and attachments to this email
> >>> are the proprietary and confidential property
> >>> of Nucomm, Inc.  The information is provided in strict confidence and
> >>> shall not be reproduced, copied, or
> >>> used (partially or wholly) in any manner without prior, express written
> >>> authorization of Nucomm, Inc.
> >>>
> >>>
> >>> ---------------------------------------------------------------------
> >>> To unsubscribe, e-mail: ####@####.####
> >>> For additional commands, e-mail: ####@####.####
> >>>
> >>>
> >>> !DSPAM:478cc60a99311188010046!
> >>>
> >>>
> >>
> >>
> >> ---------------------------------------------------------------------
> >> To unsubscribe, e-mail: ####@####.####
> >> For additional commands, e-mail: ####@####.####
> >
> > ____________________________________________________________
> > Receive Notifications of Incoming Messages
> > Easily monitor multiple email accounts & access them with a click.
> > Visit http://www.inbox.com/notifier and check it out!
> >
> > ---------------------------------------------------------------------
> > To unsubscribe, e-mail: ####@####.####
> > For additional commands, e-mail: ####@####.####
>
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