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Subject:
Problem with BMP
From: Matej Gutman ####@####.#### Date: 9 Feb 2010 15:09:16 -0000 Message-Id: <606cd00e1002090709s261c0712l90fe8a52d373539e@mail.gmail.com> Hi all! I've noticed, that there is a problem with loading BMP files after i've compiled for my new laptop. I've came to a conclusion, that it has to do with the fact that i've compiled it on 64 bit architecture. Problem: - sizeof(unsigned long) = 8 on 64 bit machine - sizeof(unsigned long) = 4 on 32 bit machine After changing typedef unsigned long DWORD; into typedef unsigned int DWORD; i was able to load BMPs accordingly. Few thoughts: 1) Why is there a new define of DWORD in image_bmp.c? Would be better to include windef.h, right? 2) Maybe it would be better to define 64 bit architecture in config? Something like X86_64_BIT? Regards, Matej | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Subject:
Re: [nanogui] Problem with BMP
From: "Greg Haerr" ####@####.#### Date: 9 Feb 2010 20:10:42 -0000 Message-Id: <213a01caa9c4$02cb9120$0300a8c0@RDP> : I've came to a conclusion, that it : has to do with the fact that i've compiled it on 64 bit architecture. You're right! : 1) Why is there a new define of DWORD in image_bmp.c? Would be better : to include windef.h, right? Yes. Or at least not redefine and use DWORD. I'll look into this, I'm not sure yet that I want windef.h to be a dependency in the api-independent engine/ source. : 2) Maybe it would be better to define 64 bit architecture in config? : Something like X86_64_BIT? Actually, someone has already produced a patch for 64 bit compiles, which do not require any config requirement. I had held off on this because of the need to move to the u_int_32 typedef's etc. I think its perhaps time to patch the source with these updates. They involved many changes, as the current source pretty much has assumed sizeof(long)=32. Regards, Greg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Subject:
RE: Re: [nanogui] Problem with BMP
From: ####@####.#### Date: 10 Feb 2010 01:22:17 -0000 Message-Id: <918bcb65b06d6a0cff1a1dcfbfd109cc@i61791> If you use a gcc compiler, then you can solve this problem by using -m32 option. "-m32 option" means that "Generate code for a 32 bit". It does not need any modification of source. I have ever built microwindow on 64 bit machine with -m32. It works well. -----Original Message----- From: "Greg ####@####.#### To: "Matej ####@####.#### ####@####.#### Cc: Sent: 10-02-10(수) 05:11:04 Subject: Re: [nanogui] Problem with BMP : I've came to a conclusion, that it : has to do with the fact that i've compiled it on 64 bit architecture. You're right! : 1) Why is there a new define of DWORD in image_bmp.c? Would be better : to include windef.h, right? Yes. Or at least not redefine and use DWORD. I'll look into this, I'm not sure yet that I want windef.h to be a dependency in the api-independent engine/ source. : 2) Maybe it would be better to define 64 bit architecture in config? : Something like X86_64_BIT? Actually, someone has already produced a patch for 64 bit compiles, which do not require any config requirement. I had held off on this because of the need to move to the u_int_32 typedef's etc. I think its perhaps time to patch the source with these updates. They involved many changes, as the current source pretty much has assumed sizeof(long)=32. Regards, Greg --------------------------------------------------------------------- To unsubscribe, e-mail: ####@####.#### For additional commands, e-mail: ####@####.#### | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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