nanogui: problem with japanese fonts


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Subject: Re: [nanogui] problem with japanese fonts
From: "Greg Haerr" ####@####.####
Date: 10 Jul 2007 17:54:56 +0100
Message-Id: <0c1301c7c312$fc88a630$6401a8c0@winXP>

: 1) HAVE_EUCJP_SUPPORT    = y                    (Japanese font support)

Set this to N, this is outdated and for DBCS only, not TTF, which
you're using.

: 1) in fontdemo application i included "ipam.ttf" in  GrCreateFont()

Since you're using a .ttf font, you must enable Freetype in the
config file.  HAVE_FREETYPE_SUPPORT=Y  and have
the freetype library compiled and installed.


: My doubt is for displaying Japanese character on framebuffer which font
: support we can use,
: whether .pcf or .ttf or .fnt and can we enable one more language support
in
: config file.....

Its not the language you're configuring, its the font format.  If you're
using .pcf , enable PCF, .ttf enable FREETYPE.

Regards,

Greg


Previous by date: 10 Jul 2007 17:54:56 +0100 TTF font weight, Uwe Klatt
Next by date: 10 Jul 2007 17:54:56 +0100 Re: TTF font weight, Greg Haerr
Previous in thread: 10 Jul 2007 17:54:56 +0100 Re: problem with japanese fonts, ravi kumar
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