nanogui: Reading and Displaying the Bitmap at Run Time
Subject:
Reading and Displaying the Bitmap at Run Time
From:
"krishnan" ####@####.####
Date:
2 Dec 2000 08:49:56 -0000
Message-Id: <00eb01c05c3d$3b84e720$8364a8c0@woi.com>
Dear Greg,
I am developing an VC++ application and trying to port the
application to Linux using Microwindows. The main function of the
application is displaying Bitmaps ( size 300kb each) on different screens.A
set of minimum 30 Bitmaps will be used .The sample VC++ program ( Mine
Game ) available in microwindows-0.89pre6.tar.gz is storing the Bitmap
information to the final binary .
The problem i am facing is just by including Two Bitmaps the size of the
binary raises to 0.7MB.Is there any way i can read the Bitmaps at runtime
and Display the Bitmap so that the binary size can be reduced.Do
Microwindows supports the above functionality.
Best Regards
Krishnan