nanogui: Reading and Displaying the Bitmap at Run Time


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Subject: Re: Reading and Displaying the Bitmap at Run Time
From: "Greg Haerr" ####@####.####
Date: 3 Dec 2000 17:50:35 -0000
Message-Id: <07ce01c05d51$da3f75a0$15320cd0@gregh>

:  The problem i am facing is just by including Two Bitmaps the size of the
: binary raises to 0.7MB.Is there any way i can read the Bitmaps at runtime
: and Display the Bitmap so that the binary size can be reduced.Do
: Microwindows supports the above functionality.


Yes, you can use the GdDrawImageFromFile et al functions.  Rather
than developing a new API, you can #include "device.h" and then just
call the function directly, since win32 programs are always linked with
the server.

Regards,

Greg



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