nanogui: Reading and Displaying the Bitmap at Run Time
Subject:
Re: Reading and Displaying the Bitmap at Run Time
From:
"Greg Haerr" ####@####.####
Date:
3 Dec 2000 17:50:35 -0000
Message-Id: <07ce01c05d51$da3f75a0$15320cd0@gregh>
: The problem i am facing is just by including Two Bitmaps the size of the
: binary raises to 0.7MB.Is there any way i can read the Bitmaps at runtime
: and Display the Bitmap so that the binary size can be reduced.Do
: Microwindows supports the above functionality.
Yes, you can use the GdDrawImageFromFile et al functions. Rather
than developing a new API, you can #include "device.h" and then just
call the function directly, since win32 programs are always linked with
the server.
Regards,
Greg