nanogui: How pixmaps will work


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Subject: Re: How pixmaps will work
From: "Frank W. Miller" ####@####.####
Date: 15 Oct 1999 18:55:45 -0000
Message-Id: <199910151839.OAA10612@macalpine.cornfed.com>

> 
> One of the conclusions people using X a lot have reached is you want both
> video memory and client side pixmaps depending on the purpose. I dont think
> its actually a big issue for nanogui as most low end onboard lcd devices
> and the like tend not to have acceleration and also to be UMA
> 

I was referring more to the time/space tradeoff.  Keeping bitmaps offscreen
will require more memory, doing redraws will require more CPUs.  This
decision is more important in embedded systems than in larger machines.

Regards,
FM

--
Frank W. Miller
Cornfed Systems Inc
www.cornfed.com

Previous by date: 15 Oct 1999 18:55:45 -0000 Re: How pixmaps will work, Alan Cox
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