nanogui: valgrind log
Subject:
Re: [nanogui] valgrind log
From:
"Greg Haerr" ####@####.####
Date:
15 Mar 2006 16:35:36 +0000
Message-Id: <018d01c6484d$cdc6fe50$6401a8c0@winXP>
: >: ps: Is it possible to add a cleanup function to clear the remaining
: >resources
: i'd really like to, when i have some time left .... :-)
I'm not aware of any resources not being cleaned up, that's why
I suggested you do it. Please advise of which resources you're talking
about.
:
: anyone any suggestion on how to speed up the nanox... running on an arm
60mhz
We need specific issues here. Which drawing functions are you finding
bottlenecks in? What other speed issues are you having? What
is your hw display format?
I assume you've turned off the debugging asserts found in include/device.h
and drivers/fblin*.c.
Regards,
Greg