nanogui: Screen update methods


Previous by date: 25 May 2007 15:56:11 +0100 Re: Screen update methods, Yan Seiner
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Subject: Re: [nanogui] Screen update methods
From: Junior ####@####.####
Date: 25 May 2007 15:56:11 +0100
Message-Id: <CB0DAFBE310.00000181ejr@inbox.com>

> -----Original Message-----
> From: ####@####.####
> Sent: Fri, 25 May 2007 07:49:00 -0700
> To: ####@####.#### ####@####.####
> Subject: Re: [nanogui] Screen update methods
> 
> Junior napsal(a):
>> Hi,
>> I'm wondering if there are any other methods that will update the main
>> active window.
>> 
>> I've been using an offscreen pixmap and then do a copy and I recently
>> ran into a problem
>> that does not occur when I use QT.
>> 
>> I'm considering the posibility that the frame being copied to the
>> framebuffer might be partially drawn and
>> some how produces flucturations in pixel intensity on a horizontal line.
>> I haven't been able to explain these lines and I'm trying to understand
>> how nano-X actually update the active buffer.
>> 
>> Can someone who understands this better offer any help?
>> 
> No, but if it's any consolation, I've seen the same effect myself.  I
> always thought it was an artifact of my hardware - as in my case it
> seems to occur in vertical lines.
> 
> --Yan

What did you do? Did you ever found a work around?

--Jr. 




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