nanogui: Screen update methods
Subject:
Re: [nanogui] Screen update methods
From:
Junior ####@####.####
Date:
25 May 2007 15:56:11 +0100
Message-Id: <CB0DAFBE310.00000181ejr@inbox.com>
> -----Original Message-----
> From: ####@####.####
> Sent: Fri, 25 May 2007 07:49:00 -0700
> To: ####@####.#### ####@####.####
> Subject: Re: [nanogui] Screen update methods
>
> Junior napsal(a):
>> Hi,
>> I'm wondering if there are any other methods that will update the main
>> active window.
>>
>> I've been using an offscreen pixmap and then do a copy and I recently
>> ran into a problem
>> that does not occur when I use QT.
>>
>> I'm considering the posibility that the frame being copied to the
>> framebuffer might be partially drawn and
>> some how produces flucturations in pixel intensity on a horizontal line.
>> I haven't been able to explain these lines and I'm trying to understand
>> how nano-X actually update the active buffer.
>>
>> Can someone who understands this better offer any help?
>>
> No, but if it's any consolation, I've seen the same effect myself. I
> always thought it was an artifact of my hardware - as in my case it
> seems to occur in vertical lines.
>
> --Yan
What did you do? Did you ever found a work around?
--Jr.