nanogui: Screen update methods
Subject:
Re: [nanogui] Re: Screen update methods
From:
"Greg Haerr" ####@####.####
Date:
30 May 2007 07:33:01 +0100
Message-Id: <00d201c7a284$2c3e1f40$2f01a8c0@HaydenLake>
> When using GrNewPixmap, the void *pixels argument us not used for
> client/server, What about when it is Linked into the APP?
Currently, this option is not implemented. It was originally
going to be used to allow applications to pass a pre-allocated
address for the pixmap, but was not implemented because
of the incompatibility between the link-to-app and normal
link configurations.
> I don't see a memory location allocated to draw into, shouldn't there be?
> If this arg is NULL, it seem to appear that this seem to draw directly,
> yes?
This argument is always ignored currently. The server will
always allocate memory for the pixmap.
> Also, does nanox have a way to specifically allocate noncache memory?
Not currently. I'm not sure what you mean by "noncache".
Regards,
Greg