nanogui: Screen update methods
Subject:
Re: [nanogui] Re: Screen update methods
From:
Junior ####@####.####
Date:
29 May 2007 20:41:23 +0100
Message-Id: <FFD4773AC7C.0000043Dejr@inbox.com>
>
> I have one more question regarding this.
> When using GrNewPixmap, the void *pixels argument us not used for
> client/server, What about when it is Linked into the APP?
> I don't see a memory location allocated to draw into, shouldn't there be?
> If this arg is NULL, it seem to appear that this
> seem to draw directly, yes?
>
> Also, does nanox have a way to specifically allocate noncache memory?
>
By the way,
I asked this because the address mmaped for the actural framebuffer (in scr_fb.c)
is the same address I'm drawing to everytime I draw to my pixmap. I expected this
address to be different since this _SHOULD_ be a different memory location, correct?