nanogui: FLTK freetype font anti-alias
Subject:
FLTK freetype font anti-alias
From:
"Ricardo Jasinski" ####@####.####
Date:
5 May 2008 15:09:21 -0000
Message-Id: <ee9633130805050809i3ecbd8d2kc63b6ca280eea5da@mail.gmail.com>
Hello everyone,
suppose I want to render anti-aliased text from FLTK2. What would be the
recommended approach?
I can imagine a few workarounds, but I don't feel very confident about
anyone of them:
1) Hack the source code in nxlib and whenever it calls GrCreateFont, call
GrSetFontAttributes right afterwards;
2) Let FLTK create the font, get a handle to it from nano-X server, and call
GrSetFontAttributes;
3) Use the XFontStruct from FLTK, get the font handle from it, and call
GrSetFontAttributes.
I'm just throwing some options here, I've made some testing with the above
choices but I still feel there should be something that look less like a
hack...
Please send any comments and ideas and I will give them a try!
Thanks,
Ricardo.
---------------------------------------------------------
Ricardo Pereira Jasinski
####@####.####
Tel: (41) 9955-2852
LME - Laboratório de Microeletrônica da UTFPR
UTFPR Microelectronics Lab
www.lme.cpdtt.cefetpr.br
Tel: +55 41 3310 4756