nanogui: Fonts revisited


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Subject: Re: Fonts revisited
From: Morten Rolland ####@####.####
Date: 21 Jan 2000 08:52:44 -0000
Message-Id: <38882960.1376DDDE@screenmedia.no>

Hello,

Greg Haerr wrote:
> 
> : I suggest that we require the low level renderer to use the psd->*()
> : functions or the Gd*() functions. My T1lib support now uses GdArea()
> : (since I use antialiasing, and T1lib can return something that works
> : with GdArea(), that was the easiest ;)
> :
> 
> Super.  I like that.  Someday GdArea can be sped up with two
> planned improvements:  breaking up the clipped area into multiple
> GdArea() rectangles, and having GdArea use blit for max speed.
> Actually, Morten should be working on the former.  This method
> also doesn't require getting involved with the clip code.

I'm on it, yes.

> Are you going to include T1lib?  Or should we pull it down and
> compile it separately?  I can't wait to see the antialiasing...  Hopefully
> you'll have a good demo ;-)

If I where to decide, I'd say bundle T1lib with the microwindows source
for two reasons:

 * Downloading separate products gets messy - and risk running into
   version conflicts when one product is updated more often than the
   other.
 * We may have to modify T1lib to make it more memory friendly, which
   may take a while before being accepted into the T1lib core, if at
   all.  Better have a 'microT1lib' than a reference to a version and
   a patch file...

Just my 0.50 NOK,
- Morten

Previous by date: 21 Jan 2000 08:52:44 -0000 More on Image handeling and optimizations, Morten Rolland
Next by date: 21 Jan 2000 08:52:44 -0000 Re: Newbie problems, Manuel Teira Paz
Previous in thread: 21 Jan 2000 08:52:44 -0000 Re: Fonts revisited, Greg Haerr
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