nanogui: GrAreaCopy....


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Subject: Re: GrAreaCopy....
From: "Greg Haerr" ####@####.####
Date: 20 Jun 2000 16:51:54 -0000
Message-Id: <00a801bfdad7$d56edea0$15320cd0@gregh>

: GrNewPixmap() is confirmed as working, but I can't see a way of determining
: the screen depth in order to work out how much memory to malloc (I assume
: you would want to malloc as little as possible).

Use GrGetScreenInfo, and use the bpp member.


: 
: On a side note: I noticed the GrAreaCopy does perform well with the
: framebuffer driver on top of the VGA (i.e. 16 colours) kernel framebuffer.
: It copies from slightly the wrong position - my work machine has a SVGA card
: that is not capable of running the VESA Framebuffer.

This should be correct.  Are you saying that it copies from the
wrong position when using the VGA16 kernel fb driver?  Or when
you are running...??  Please give complete details.  I thought this
was fairly well debugged...


Regards,

Greg




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