nanogui: Reading and Displaying a Bitmap at runtime


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Subject: Re: Reading and Displaying a Bitmap at runtime
From: Alex Holden ####@####.####
Date: 11 Dec 2000 07:45:33 -0000
Message-Id: <Pine.LNX.4.04.10012110740020.803-100000@hyperspace.linuxhacker.org>

On Mon, 11 Dec 2000, krishnan wrote:
> I will try to use the Frame buffer option and check the speed of Bitmap
> rendering.Is there any other way i can try to improve the speed of
> rendering.

In the case of the X driver, apparently Greg has fixed the main bug which
was causing the slow image rendering. So you can either switch to using
the Framebuffer or wait for the next Microwindows release (hopefully
soon)...

-- 
------- Alex Holden -------
http://www.linuxhacker.org/
 http://www.robogeeks.org/


Previous by date: 11 Dec 2000 07:45:33 -0000 Re: Problem running demos when using Framebuffer option, Supriyo Chatterjea
Next by date: 11 Dec 2000 07:45:33 -0000 Swf Player for Nano-X, soon
Previous in thread: 11 Dec 2000 07:45:33 -0000 Re: Reading and Displaying a Bitmap at runtime, krishnan
Next in thread: 11 Dec 2000 07:45:33 -0000 Re: Reading and Displaying a Bitmap at runtime, Jordan Crouse


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