nanogui: How do I implement very fast image producing?
Subject:
Re: How do I implement very fast image producing?
From:
Jordan Crouse ####@####.####
Date:
4 Jan 2001 15:16:26 -0000
Message-Id: <3A5494A3.87769329@censoft.com>
> Hi, I work on iPaq with microwindows.
Its always good to have Ipaq developers. Thanks for using Microwindows!
> Is it possible to draw image directly on display screen buffer?
Not yet, but that is coming soon.
> Currently, I send my image by calling GrArea function.
> I want more fast method.
If it is possible for you to maintain a double buffer, then you should
use a offscreen pixmap and just GrCopyArea the pixmap to the
main window when you need to display (kind of like how nxBill works).
However, if you are just trying to display a series of images (like
Doom, for example), then right now GrArea is your best bet.
Greg Haerr is currently working on implementing client side screen
buffers, so stay tuned.
Happy hacking!
Jordan