nanogui: RE:Re: [nanogui] RE:Re: [nanogui] Chinese Support in FLTK?


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Subject: RE:Re: [nanogui] RE:Re: [nanogui] Chinese Support in FLTK?
From: "=?big5?B?c2Vfbno=?=" ####@####.####
Date: 21 Jun 2001 05:59:37 -0000
Message-Id: <20010621140318.2571.qmail@hk.sina.com.hk>

>Thats a good idea.  I would suggest taking the two byte operations from 
>fltk-utf8 and putting them into the current FLNX tree.   Put #ifdef UTF8 
>and #endif around all the code you add and send in your patch to us.  

	I think it is not okay to just taking the fltk-utf8 codes to the fltk naonox port,
	since it uses the XUTF8libs?glib2.2c?as pointed out by the  Mr. Lee from 
	previous news? so i think can we just modify the Label and the input widget to 
	let it display and handle 2bytes correctly? 
	
	it seems that even in the new flnx,
	although it can display chinese in button, the calculation of fonts 'width is incorrect?

	


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