nanogui: Chinese Support in FLTK?
Subject:
Re: [nanogui] Chinese Support in FLTK?
From:
Jordan Crouse ####@####.####
Date:
21 Jun 2001 14:21:11 -0000
Message-Id: <01062108222400.04426@cosmic>
I am sure that X is alot worse at handing this stuff than we are, which is
probably why they are using XUTF8libs in the other version. They just took
FLTK and added a helper library on to it.
We can modify the widgets to handle multiple bytes, and if the fltk-utf8 code
can't help us there, then we should do it on our own.
Jordan
On Thursday 21 June 2001 00:03, se_nz mentioned:
> >Thats a good idea. I would suggest taking the two byte operations from
> >fltk-utf8 and putting them into the current FLNX tree. Put #ifdef UTF8
> >and #endif around all the code you add and send in your patch to us.
>
> I think it is not okay to just taking the fltk-utf8 codes to the fltk
> naonox port, since it uses the XUTF8libs?glib2.2c?as pointed out by the
> Mr. Lee from previous news? so i think can we just modify the Label and the
> input widget to let it display and handle 2bytes correctly?
>
> it seems that even in the new flnx,
> although it can display chinese in button, the calculation of fonts 'width
> is incorrect?
>
>
>
>
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