nanogui: MWWINDOFBINFO.x and .y


Previous by date: 4 Jan 2002 04:47:01 -0000 typedef int MWBOOL;, Dave Poirier
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Subject: MWWINDOFBINFO.x and .y
From: Dave Poirier ####@####.####
Date: 4 Jan 2002 04:47:01 -0000
Message-Id: <20020104044454.GA21153@void-core.2y.net>

I've noticed that in almost all structures of include/mwtypes.h, the
coordinates are defined using MWCOORD, but in this particular structure,
'x' and 'y' are defined as int.  Sure MWCOORD is defined as a 'int'
earlier but shouldn't they be defined as MWCOORD in this structure too?

typedef struct {
 unsigned char * physpixels;     /* address of real framebuffer*/
        /* note winpixels is only correct in non-portrait modes*/
 unsigned char * winpixels;      /* address of 0,0 this window in fb*/
 int     pixtype;        /* MWPF_ pixel type*/
 int     bpp;            /* bits per pixel*/
 int     bytespp;        /* bytes per pixel*/
 int     pitch;          /* bytes per scan line for window (=fbpitch)*/
 int     x, y;           /* absolute virtual window coordinates*/
 int     portrait_mode;  /* current portrait mode*/
 MWCOORD xres;           /* real framebuffer resolution*/
 MWCOORD yres;
 MWCOORD xvirtres;       /* virtual framebuffer resolution*/
 MWCOORD yvirtres;
} MWWINDOWFBINFO;
-- 
EKS - Dave Poirier                               ####@####.####
"may the hairs on his toes never fall out"           http://uuu.sf.net/

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