nanogui: MWWINDOFBINFO.x and .y
Subject:
Re: [nanogui] MWWINDOFBINFO.x and .y
From:
"Greg Haerr" ####@####.####
Date:
4 Jan 2002 05:59:42 -0000
Message-Id: <005e01c194e3$a3a57060$3aba46a6@xmission.com>
: I've noticed that in almost all structures of include/mwtypes.h, the
: coordinates are defined using MWCOORD, but in this particular structure,
: 'x' and 'y' are defined as int. Sure MWCOORD is defined as a 'int'
: earlier but shouldn't they be defined as MWCOORD in this structure too?
Yes. I'll fix it in the next cut, thanks.
Regards,
Greg
:
: typedef struct {
: unsigned char * physpixels; /* address of real framebuffer*/
: /* note winpixels is only correct in non-portrait modes*/
: unsigned char * winpixels; /* address of 0,0 this window in fb*/
: int pixtype; /* MWPF_ pixel type*/
: int bpp; /* bits per pixel*/
: int bytespp; /* bytes per pixel*/
: int pitch; /* bytes per scan line for window (=fbpitch)*/
: int x, y; /* absolute virtual window coordinates*/
: int portrait_mode; /* current portrait mode*/
: MWCOORD xres; /* real framebuffer resolution*/
: MWCOORD yres;
: MWCOORD xvirtres; /* virtual framebuffer resolution*/
: MWCOORD yvirtres;
: } MWWINDOWFBINFO;
: --
: EKS - Dave Poirier ####@####.####
: "may the hairs on his toes never fall out" http://uuu.sf.net/
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