nanogui: what's the use of physpixels in clientfb.c?


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Subject: Re: [nanogui] what's the use of physpixels in clientfb.c?
From: "Greg Haerr" ####@####.####
Date: 7 Feb 2002 16:50:49 -0000
Message-Id: <0b8f01c1aff5$b4674680$3aba46a6@xmission.com>

: Hi,in GrOpenClientFramebuffer,I think frame_map is
: equivalent to psd->addr,if true,what's the use of 
: physpixels?

That's just a static global that holds the framebuffer
address of the singly-allowed client since there
isn't access to the server-sided psd-> structure to 
get any other address (all this runs on the client
side, which normally doesn't have an open framebuffer)

Regards,

Greg


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