nanogui: Can't rotate built-in font


Previous by date: 30 Jan 2003 01:22:47 -0000 Can't rotate built-in font, BVicknair.bjservices.com
Next by date: 30 Jan 2003 01:22:47 -0000 Re: Can't rotate built-in font, David Siebert
Previous in thread: 30 Jan 2003 01:22:47 -0000 Can't rotate built-in font, BVicknair.bjservices.com
Next in thread: 30 Jan 2003 01:22:47 -0000 Re: Can't rotate built-in font, David Siebert

Subject: Re: [nanogui] Can't rotate built-in font
From: "Greg Haerr" ####@####.####
Date: 30 Jan 2003 01:22:47 -0000
Message-Id: <009101c2c7fc$cf6eb420$220110ac@WasatchNewport>

> I can print a built-in font no problem but after
> GrSetFontRotation(valid_font_id , 150);
> still no rotation. No errors returned. Anyone with a hint? Thanks

Yes - there's no code in the built-in font subrenderer for rotating
font bitmaps.  This has only been implemented for the truetype
renderer, you might take a look at that implementation to give
you some ideas.  It uses some internal freetype lib routines
to help, IIRC.

Regards,

Greg


Previous by date: 30 Jan 2003 01:22:47 -0000 Can't rotate built-in font, BVicknair.bjservices.com
Next by date: 30 Jan 2003 01:22:47 -0000 Re: Can't rotate built-in font, David Siebert
Previous in thread: 30 Jan 2003 01:22:47 -0000 Can't rotate built-in font, BVicknair.bjservices.com
Next in thread: 30 Jan 2003 01:22:47 -0000 Re: Can't rotate built-in font, David Siebert


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