nanogui: Can't rotate built-in font
Subject:
Re: [nanogui] Can't rotate built-in font
From:
"Greg Haerr" ####@####.####
Date:
30 Jan 2003 01:22:47 -0000
Message-Id: <009101c2c7fc$cf6eb420$220110ac@WasatchNewport>
> I can print a built-in font no problem but after
> GrSetFontRotation(valid_font_id , 150);
> still no rotation. No errors returned. Anyone with a hint? Thanks
Yes - there's no code in the built-in font subrenderer for rotating
font bitmaps. This has only been implemented for the truetype
renderer, you might take a look at that implementation to give
you some ideas. It uses some internal freetype lib routines
to help, IIRC.
Regards,
Greg