nanogui: Can't rotate built-in font
Subject:
Re: [nanogui] Can't rotate built-in font
From:
David Siebert ####@####.####
Date:
30 Jan 2003 15:59:26 -0000
Message-Id: <3E3949B3.4050201@eclipsecat.com>
How much space and proformance does using true type fonts take?
Greg Haerr wrote:
>>I can print a built-in font no problem but after
>>GrSetFontRotation(valid_font_id , 150);
>>still no rotation. No errors returned. Anyone with a hint? Thanks
>>
>>
>
>Yes - there's no code in the built-in font subrenderer for rotating
>font bitmaps. This has only been implemented for the truetype
>renderer, you might take a look at that implementation to give
>you some ideas. It uses some internal freetype lib routines
>to help, IIRC.
>
>Regards,
>
>Greg
>
>
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