nanogui: NanoX version 0.3 released


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Subject: Re: NanoX version 0.3 released
From: Alex Holden ####@####.####
Date: 10 May 1999 21:33:56 -0000
Message-Id: <Pine.LNX.4.04.9905102223320.21987-100000@hyperspace>

On Mon, 10 May 1999, Vidar Hokstad wrote:
> Hmm :) I have a Netwinder sitting here, didn't think about checking out
> nano-X on it. Guess I just have to do it :)

Make sure you run a 2.2 kernel on it (the 2.0 framebuffer Corel did was
incompatible with the general 2.2 design), and make sure it is in 8bpp
mode. Other than that, it should work just fine.

> Mozilla is actually getting there. M5 is actually more stable for me than
> Navigator 4.51 is, in most cases now. Or at least Gecko, the layout
> engine is. We'll probably ignore XUL and lots of other of the "high end"
> features. But getting gecko up and running in 1-2MB of flash should
> certainly be possible.

It'll be very nice if you manage that... They must have slimmed things
down a lot since last time I looked (tens of megabytes of libraries that
took a couple of minutes just to load into memory).

> The good thing about Mozilla, is that there is widget rendering code for
> the HTML form widgets included that use the same graphics and event
> abstraction layer that the rest of the layout engine uses, so there's a
> fairly small set of primitive drawing functions that must be modified to
> work with NanoX, and the GDK implementation should be a good starting
> point - the API isn't _that_ different.

We should be writing a GDK port for Nano-X eventually anyway. You may want
to help with that rather than grafting Mozilla directly onto Nano-X 
itself.

--------------- Linux- the choice of a GNU generation. --------------
: Alex Holden (M1CJD)- Caver, Programmer, Land Rover nut, Radio Ham :
-------------------- http://www.linuxhacker.org/ --------------------


Previous by date: 10 May 1999 21:33:56 -0000 Re: NanoGUI and X ??, Alex Holden
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