nanogui: port question
Subject:
Re: [nanogui] port question
From:
"Greg Haerr" ####@####.####
Date:
11 Jul 2005 17:29:39 +0100
Message-Id: <527301c58635$81d13f90$6401a8c0@winXP>
: Actually, in the process of working with this, I used a debugging
: memory allocator that comes with uMon and it detected a few memory
: overruns. I haven't had time to investigate this entirely so it could
: be a false alarm; however, I was able to sidestep the alledged problem
: by adding 32 to all the allocation sizes (indicating that the size of
: the overrun is small).
I'm not aware of any memory overrun bugs, so I'm definitely interested
in any data you have on this.
I patched a win32 api memory not-freed bug, which is now in CVS.
There were a couple of win32 api problems with poking memory
that was already freed also, fixed.
Regards,
Greg